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Region Guide contents
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TAG Wiggy

Triple Ace


Joined: 11 Jun 2008
Posts: 5112
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PostPosted: Sun Nov 14, 2010 5:42 pm    Post subject: Reply with quote

REGION GUIDE #45: THE ABYSS

RELEASED


Introduction
* What's in a Name?
The Abyss
* Origin of Demons
* The Nature of the Abyss
- Why are Souls Sent Here?
- A Realm for all Sinners
* Demons & Mortality
Demonic Cults
* Arcane Background (Demonist)
* Dark Pacts
Demon Lords
* Andhaka, the Indomitable Will
* Greathig, Lord of Plenty
* Jarnbavix, the Shrieking Storm
* Steriklus, Father of Pox
* Yalkeena, Queen of the Succubi
Demons & Demonists
* Chaos
* Fear
* Fetter Hound
* Madness
* Nagal
* Rage
* Rune-Carved
* Screaming
* Time (included for completeness)
* Cultist

SIDEBARS
Gods & Demons
making Other Demons
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Last edited by TAG Wiggy on Thu Sep 29, 2011 2:40 am; edited 3 times in total
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TAG Wiggy

Triple Ace


Joined: 11 Jun 2008
Posts: 5112
Location: I have flying monkeys, and I'm not afraid to use them!

PostPosted: Tue Mar 15, 2011 10:30 pm    Post subject: Reply with quote

REGION GUIDE #46: GODSHEIM

RELEASED


More Than One View
Major Gods' Halls
* Halls of the Minor Gods
Notable Places
The Celestial Sphere
* Comets
* Magestorms
* Shooting Stars
* Constellations
- The Secret Sign
- The Compass
- The Stag Headed Hunter
- The Flaming Cloak
- The Opening Door
- The Harp of Rhiannon
- The Shieldmaiden
- The White Eye
- The Storm Dragon
- Herald of the Sun
- The Secret Font
- The Leaving Tree
- The Blade
- The Warrior
- The Balanced Scale
- The Screamer in the Dark
- The Loom
- The Forgemistress
- The Anvil
- The Vermin King
- The Hellfrost Dragon
- The Scield
- The Merchant's Scale
- The Necromancer
- The Swan
- The Vacant Throne
- The White Mother
- The Everfull Jug
- The Watcher

Star chart included
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Last edited by TAG Wiggy on Thu Sep 29, 2011 2:41 am; edited 5 times in total
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TAG Wiggy

Triple Ace


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Posts: 5112
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PostPosted: Tue Mar 15, 2011 10:33 pm    Post subject: Reply with quote

REGION GUIDE #47: ISLES OF THE SEAREAVERS

Introduction
Social Hierarchy
Education
Religion
Military
Trade & Tribute
Architecture
Major Locales
* Bloodport
- Artillery Tower
- Tower of Bolverk
* Tomb of the Sea Lords
Persons of Note
* Seareaver-Captain Hilda Red-Tooth
* Seareaver-Captain Osric Bloodaxe
* The Ancient Mariner
Why Come Here?
Bestiary
* Typical Seareaver
* Experienced Seareaver
* Seareaver Cleric
* Reaver Captain

SIDEBARS
Rules of the Realm
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Triple Ace


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PostPosted: Tue Mar 15, 2011 10:35 pm    Post subject: Reply with quote

REGION GUIDE #48: DWARVEN CITIES

Introduction
* Origin of the Dwarves
Social Hierarchy
* Government
Education
Religion
* Funerary Practises
Military
Trade & Tribute
Architecture
Major Locales
* Kazad Azgul
* Karad Marn

SIDEBARS
Rules of the Realm
Beard Etiquette
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Triple Ace


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Posts: 5112
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PostPosted: Tue Mar 15, 2011 10:38 pm    Post subject: Reply with quote

REGION GUIDE #49: THE SUNKEN REALM

Introduction
* What Caused the Sinking?
Atmosphere & Terrain
Denizens
Major Locales
* Entering the Realm
* Cascade River
* The Ghost Place
* The Last Library
* Maera's Grave
* The Mushroom Forest
* The Sunken Lands
* The Trickster's Maze
* Whitescar Caverns
New Hazards
* Earthquake (apologies for the poor timing)
* Weak Ground
Why Come Here?
* Adventure Seeds

SIDEBARS
Rules of the Realm
The Ghost Riders
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Triple Ace


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Location: I have flying monkeys, and I'm not afraid to use them!

PostPosted: Tue Mar 15, 2011 10:40 pm    Post subject: Reply with quote

REGION GUIDE #50: HRIMTHYR ISLE

Introduction
* The Powers of Nagal
Atmosphere
Major Locales
* The Giants' Barrows
* The Howling Valley
* Watchposts & Forts
* Yurt of the Frost Giant Priest
Hazards
* Bind Snow
* Geyser
* Glass Snow
* Red Snow
Why Come Here?
* Adventure Seeds

SIDEBARS
Rules of the Realm
Alternate Gear Rules
New Orc Tribes
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Last edited by TAG Wiggy on Thu Sep 29, 2011 2:42 am; edited 1 time in total
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TAG Wiggy

Triple Ace


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Posts: 5112
Location: I have flying monkeys, and I'm not afraid to use them!

PostPosted: Tue Mar 15, 2011 10:42 pm    Post subject: Reply with quote

REGION GUIDE #51: TAIGA ELFHOMES

Introduction
* Sundering of the Elves
Social Hierarchy
Education
Religion
* Funerary Customs
Military
Trade & Tribute
Architecture
Major Locales
* Alfwodeton
* The Dark Grove
* The Ger on Raven's Legs
* Hill of the Necromancer
* Jotunvalk Mountains
- The Giants' Tomb

SIDEBARS
Rules of the Realm
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Triple Ace


Joined: 11 Jun 2008
Posts: 5112
Location: I have flying monkeys, and I'm not afraid to use them!

PostPosted: Thu Sep 29, 2011 2:05 am    Post subject: Reply with quote

And this one brings it to exactly 500 pages and over 400,000 words of expanded material.

Region Guide #52: Supplemental Material

Major Locales
* The Arkhwisard's Rest (Alantaris Isle)
* Aspley (Aspiria)
* Balauchterafon (Aspiria)
* Battle Standard Hill (Midmark)
* The Bear’s Den Inn (Borderlands)
* The Blackguards’ Crypt (Liche Lands)
* Boltun (Ostmark)
* Catnip Vale (The Vale)
* The Drowned Tower (Inner Sea)
* Drumfosse (Magocracy)
* The Fey Market (Seithrby)
* Four Brochs Hill (Borderlands)
* Fungus Caverns (Freelands)
* Glitter-Stone Castle (Battlelands)
* The Grove of Seasons (Freelands)
* Grozniv (Borderlands)
* Hvalton (Vestmark)
* Hill of the Ancestors (Angmark)
* Illiligrby (Crystalflow Confederacy)
* Internment Camp (Coglelund)
* King's Hill (Withered Lands)
* The Madman's Garden (Chalcis)
* Mammoth Hall (Unclaimed Lands)
* Monty’s Traveling Tavern (anywhere)
* Moon Mountain Temple (Great Swamp)
* No Man's Keep (Heligioland)
* Raðhylrby (Freelands)
* The Resurgent Forest (Angarion)
* Shrine of the Lost God (Unclaimed Lands)
* The Slithering Stones (Heligioland)
* Storm Mountain (Nordmark)
* Torvik (Angmark)
* Valley of a Thousand Caves (Magocracy)
* The Witches' Cauldron (Heligioland)
* Workshop of the Damned (Liche Lands)
Beyond the Mundane
Persons of Note
* Angvin Bluecheeks
* Jesric Greentongue
* No Blame
* Utgar

SIDEBARS
Coins of the Realm
Minor Goddess: Ozwiena

THE END!
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Triple Ace


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PostPosted: Fri Oct 28, 2011 2:28 am    Post subject: Reply with quote

Not a Region Guide, but it's as good a place as any to list the contents.

RESOURCE SPELLS
10 pages


Introduction
* Introducing Resource Spells
* Learning a Resource Spell
Casting a Resource Spell
* Cost
* Casting Roll
* Maintenance and Casting Limits
* Backlash
* Dispelling
Resource Spells
* Army of the Damned
* Bless (Specific)
* Curse
* Defend the Realm
* Delay Ruin
* Demagogue
* Eyes of Fate
* Fimbulvintr
* Foresight
* Fury
* Gmabler's Fortune
* Hand of Fate
* Healing Aura
* Line of Credit
* Reconsecrate
* Strengthen/Weaken Fortification
* Summon the Fyrd
* Trickster's Hand
* Veil
* Ward Against Undead
* Warmth of the Hearth
* Weaken Magic
Local Customs
* Blowing of the Horn Night
* The Fyrd Walk
* Garland Day
* Ophan's Day
* Oyster Day
* Stone Lift Feat
* Sun Wheel Day
* Swinging of the Fire
* Troll Scaring Day

SIDEBARS
Order of Spells
Hiring Clerics
Holidays
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Triple Ace


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Location: I have flying monkeys, and I'm not afraid to use them!

PostPosted: Mon Oct 01, 2012 4:01 pm    Post subject: Reply with quote

Region Guide #53: Alfheim

Introduction
* Quick Recap
* What's in a Name
* General Notes on the Fey
Gaining Entrance
Physical World
* Day & Night
* Temperature
* The Passage of Time
* The Fey Lands
* Landscape
* Travel
* Flora & Fauna
* Architecture
* Food & Drink
* Gifts & Gold
Why Come Here?
Fey Bestiary
* Alp-Luachra
* Dullahan
* Klabautermann
* Yan-Gant-Y-Tan

SIDEBARS
Setting Rules
Useful Traits
New Background Edge & New Arcane Background
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