Joined: 10 Nov 2012
|Posted: Thu Jan 31, 2013 12:08 pm Post subject: Vehicle Combat
|Ok, so as far as I understand the vehicle combat rules:
If you want to shoot at a vehicle, roll your attack, plus any modifiers for range etc. Any successes that exceed the Vehicles Defence rating inflict damage to an objects Structure rating (assuming they are are lethal).
So can a skillful pilot attempt to avoid harm in combat? I am thinking of using the rules from Secrets of the Surface world, with some adjustments:
While piloting a vehicle, a player may choose the following actions:
Instead of making an attack, your character attempts to make his vehicle as hard to hit as possible, swerving or diving erratically to evade all attacks against him during the turn. If attacked, make a Pilot roll against each attack in a round, modifying by its Handling rating, and add your Vehicles Defence rating as dice. The result is opposed with the target's attack roll. The piloting roll is made at -2 for each additional attack (remember the Size bonus rules) you try to dodge in a round, however, but you always roll the Vehicles Defence rating in dice as a minimum. If the target's total is greater, than the targets roll, the ship takes damage to its structure for each point.
This action is only really effective if your modified dice pool is at least equal to twice the vehicles Defence rating. Otherwise, you are making your vehicle easier to hit!
The pilot may attack a target using the vehicle's fixed weapons. This requires a Piloting roll, modified by the vehicles Handling rating, and adding the vehicles Weapon rating.
Prerequisites:Pilot (Any) 4 Your character reacts instinctively to avoid attacks when piloting a vehicle. She twists and turns errati-cally to make herself harder to hit.
Beneft: Your character performs the EvasiveAction maneuver as a refexive action (see EvasiveAction above). Any Defense bonuses provide a bonus to the Evasive Action maneuver as well. If your char-acter loses her Active Defense, she loses her EvasiveAction ability as well.
Normal: Your character performs the EvasiveAction maneuver as an attack action.
Advanced:You may purchase this Talent up tothree times, gaining your character an additional +2 bonus when performing the Evasive Action